Adashia D. Franklyn

"Up" Movie Sound Design Project (Created March 21, 2017)

The goal of this project was to creatively REdesign the sound for a film scene. I was provided with a video file with no audio, and my job was to reimagine the scene through sound design. I composed three major types of sound: dialogue, sound effects, and music. I used Adobe Premiere Pro, Adobe Audition, and a mic and a sound recorder in order to complete this project. I redesign a scene from the movie “Up”. Here is my artist statement for the project: My vision for the “Up” scene was to change the vibe. In order to do so, I felt as though I needed to change the music playing starting from when he was coming down the stairs. I wanted to move away from the uptight and classical feel that the original scene gave, and give it a R&B vibe, which had a slower tempo to make him seem a little bit more laid back. My artistic influences were the Indiana Jones movies. I was impressed with the sound crew’s techniques, and it made me realize that making no sound was impossible if you think out of the box enough. Every sound in the movie was and could not be made by trying to record the exact same action as the movie outside of the movies’ context, i.e. they could not try to mimic a boulder noise by literally pushing a boulder down a tunnel, so they improvised. Every sound in the “Up” movie that I feel like I could not directly replicate, just used what I had and made the best out of the situation.

When recording, I swapped the original video alarm clock for my iPhone, I wiped my own face to simulate the noise he made to wipe his face, I rustled my clothes to simulate him getting out of bed, I did grunting noises to resemble him jumping out of bed and stretching, and I tapped a full tub of vaseline against a wooden table to simulate his walker for the entire scene. As for the music that was playing while he was going down the stairs, I made that music via GarageBand, using instruments given to the R&B genre on the app. For the rest of the video, I recorded by tapping the top of the vaseline tub on a table to simulate him placing his breakfast plate against the table, I slurped a full water bottle to simulate the noise it would make when he was drinking out of the teacup, I wiped the window of the room I was in with a dry paper towel (so it would make a little bit more noise and be more dramatic than a wet paper towel) to replace his wiping a window in the scene, I wiped the table I was sitting at with the same dry paper towel to replace the noise of him wiping down his mantle, I clipped the clicking of the walker I did with the tub of Vaseline to one tap to simulate him putting down the bird figurine, as well as clipping the sound of me rubbing my face I did earlier in order to signify when he adjusted the figurine’s position, as well as clipping the sound of him rustling the covers to less than half a second to replace the movie’s audio both of getting his fedora of the hat hook it was sitting on and him adjusting the button on his jacket. For when he opened and closed the door, I tried mimicking his motions with the door of the room I was in, as well as mimicking him sitting down in the chair when he sat outside of his house, and then recorded it. The construction noises I gathered for the “outside” portion of the scene was approximately 20 seconds long and was the only part in the whole scene where I sampled audio.

For the most part, I think my choices in making my sound effects and audio ultimately achieve my vision of changing the mood. After watching the scene, the movie character seemed a little bit more relaxed than his character in the original scene. My revisions that I made over time include adding more sound effects in general as time progressed, replacing the empty spaces in my audio where there are no sound effects or music playing with a recording a room with no noise. This way, the environment does not seem like it is in a vacuum, but rather a place where there is just no significant noise and just noises of the air moving around you. Lastly, A part of my revisions also included making the timing of my sound effects better, sampling the construction audio, creating a fitting GarageBand song changing the sound levels of some of my sound effects to make them sound more or less harsh.

Audio Postcard (Created February 15, 2017)

For this project, I collected original sound recordings, edited them, and published them on Soundcloud. My task was to combine field recordings and studio recordings to create a soundscape that transports listeners to a specific place in Philadelphia. This audio postcard is of the lively atmosphere of the Saint Joseph's Men's Basketball vs LaSalle University's Mens basketball game, held at Hagan Arena on SJU's campus. This game was both a Philadelphia Big 5 Game as well as a Atlantic 10 Conference game. The audio clip was 1 minute and 35 seconds long. I used a mic and and audio recorder to capture my sound, and Adobe Audition to edit the project.

Screencast Project (Created May 4, 2016)

For this project, I created a screencast that shows me working around different elements on the computer.This way, I get to show how I engage directly with a technology, software, interface, or other relevant technocultural artifact. In this case, the software that I interacted with was iTunes. I investigated and uncovered its politics, subjectivity, bias, and history. iTunes' interace is very controlling and rigid, and there is little space personalization, and it vastly limits the amount of the user's freedom compared to other music software. This screencast video is 5 minutes long, and I used safari, iTunes, mp3 files, and pictures to make the video, and Adobe Premiere Pro to edit my video.

Video Remix Project (Created Mar 29, 2016)

In this project, I gained some hands-on experience with copyright, fair use, and remix. I composed a critical remix--one that comments on a digital media ethics issue/figure/event/etc. The issue that I commented on was Julian Assange's intereference with government secrets. In other words, your remix will make an argument/offer a critique. You will use Adobe Premiere Pro to edit and combine 4 or more source materials, use your understanding of remix techniques and genres, and post your work online with a creative commons license. Read on for specific requirements and evaluation criteria. I used Adobe Premiere Pro to edit my video.

Budgeting Ballers Blog (Created November 2, 2015)

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The purpose of this blog was to inform college student athletes on how to not break the bank trying to eat healthy. I myself am a student athlete, I eat on the healthier side, and I am on a very tight college student budget. I am on no specific diet in particular, I just have a good sense of what to put in my body to feel and perform well, as well as choosing options that don’t hurt my wallet too much. I also have many food allergies, so I have to know exactly what’s in the foods I am eating, and I always have to be careful on what I consume, athlete or not, so that I won’t suffer the consequences of an allergic reaction. In college, as a student athlete you are either on a meal plan or get meal checks, and team meals at the conclusion of the occasional practice or game, or don’t get any money or free meals at all. Regardless of the situation, I want this make this blog so that student athletes can eat well for their bodies and not break their bank. Just as you eat well, you will appreciate the results on your body, and if you save your money well, you will appreciate the results down the road.